19 demos
Self-contained pages. One HTML file each, no build step, no dependencies.
A run-based deckbuilder: clear the blind, buy relics, stack multipliers until the numbers break.
Mouse — click cards and relics · click two relics to swap · C cancel
A fall you steer with drag, never with thrust.
Space or click to fall · R retry from the last checkpoint
Route the work across lanes before the shift buries you.
Mouse — click a card, then a lane · C resume · R new shift
Chess where a piece can borrow the movement of the one it echoes.
Mouse — click to select, click to move · R new game
A sliding-tile board where every tile decays while you play it.
W A S D or arrow keys to slide · Space for a new run
The present frame is invisible. You aim from memory.
Click to fire · R restart · ? how it works
Four verbs, one loam, and a rival that punishes a pure strategy.
W A S D move the cursor · click a highlighted cell to act · End Turn
A top-down neon racer where the corner pays: hold the slide, burn the line, release for the boost.
W throttle · S brake · A D steer · hold Shift through a corner to drift, release to boost · Space use item · P pause · R restart · H help
A two-player duel decided in sim frames at a fixed 60 Hz.
P1 A D move, W jump, S crouch, F attack, G parry · P2 arrows, K attack, L parry · O frame data
Intercept a transmission, infer the rule from a handful of examples, and decode it before the window closes.
Type 0-9 A-F or click the keypad · Enter transmits · Backspace clears · 1 2 3 difficulty · R reseed · H tutorial
Physics tetris — bands dissolve at 88 percent full, and nothing lands square.
A D push · Q E spin · S soft drop · Space slam · P pause · R restart
A rope-traversal time attack: fire a line, pump the swing, let go at the top of the arc.
Hold Space to fire and hold the line, release at the top of the arc · A D pump the swing · W S reel in and out · click an anchor to pick it · 1 2 3 difficulty · R reseed · H help
Command the ghosts — idle ones do nothing, so paint the patrol and close the gap.
Mouse — drag to paint a patrol · boost tool to close a gap · H hint
An entire world drawn by a single raymarching fragment shader. No software fallback.
W A S D move · mouse look (click to capture) · Shift boost · Enter to begin again
Look at a thing's surroundings before you look at the thing, and it is pruned away forever.
W A S D move · mouse look (click to capture) · Shift sprint
A Japanese shopping street you can walk down. The heaviest page here by a wide margin.
W A S D walk · mouse look (click to capture)
This operating system, drawn as a place you can fly through and search.
W A S D fly · Q E up and down · mouse look · / search · Enter jump to a result · Esc clear
A reef built from one continuous field, which is why nothing in it reads faceted.
W A S D swim · mouse look (click to lock) · Q E or arrows look · Shift kick
A 2D rigid-body instrument — inspect any body, throw it, watch the solver hold the Coulomb cone.
Click a body to inspect (click empty space to deselect) · drag to throw